designbriefs
1:20in productionCh. 1 · What the work is/ 1:20 · ceiling 15 min
Industrial

Super Normal — Jasper Morrison and Naoto Fukasawa

An exhibition asks whether familiar objects become better companions than conspicuous designs.

Jasper Morrison and Naoto Fukasawa presented Super Normal at Tokyo's Axis Gallery in 2006. It proposed looking closely at ordinary objects whose qualities become apparent through sustained use, rather than treating visual novelty as design's main achievement.

Subject
Work
Worth your time?

Selectively. Start with the brief, then study the parts we point at.

What works
    What does not
      Study it if
        Skip it if
          The design analysis1 min read

          What the work is

          Jasper Morrison and Naoto Fukasawa presented Super Normal at Tokyo’s Axis Gallery in 2006. It proposed looking closely at ordinary objects whose qualities become apparent through sustained use, rather than treating visual novelty as design’s main achievement.

          How it was made

          The project was a selection and an argument, not a product range. Morrison describes noticing how discreet, often anonymous objects could outperform more conspicuous counterparts in everyday life; the exhibition gathered examples around that observation.

          What works

          It changes the timescale of judgment. An object can seem unremarkable in a photograph yet become valuable through repeated handling, familiarity and its place among other things.

          What does not

          Normality is contextual. A familiar habit for one person may be awkward for another, and unobtrusive appearance is not proof of good performance. Copying a plain style would miss the argument about use.

          What it influenced

          Morrison and Fukasawa extended the project into a book. The named concept gives designers a way to discuss ordinary experience without requiring every successful object to advertise its authorship.

          Is it worth your time

          Worth considering when novelty starts to dominate a design brief. Observe a modest object over time, record what it makes easier and ask whether a redesign would preserve those qualities. Begin with behavior, not a minimalist mood board.

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